Nintendo Life: The Descendants
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Seraph Dreyl

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Seraph Dreyl Empty Seraph Dreyl

Post by Kurai Sat May 16, 2015 4:00 pm

|~* Basic Information *~|
Name: Seraph Dreyl
Nickname: Ser, Drey, “Leader”
Gender: Male
Age: 18
Birthday: November 7


|~* Physical Information *~|
Height: 6’2”
Weight: 160 lbs.
Physical Appearance:
Seraph, standing six feet and two inches in height, sports long black hair that he lets freely hang down the back of his head. There is a single stripe of red in his hair, and it’s located at the front-most, left side of his head. One of his eyes is a surreal blue (left eye), the other an intimidating yellow (right eye). While his mouth is closed, he seems like a normal person; however, when his teeth are shown, it’s made evident who his ancestor is. He has eight canines opposed to four for normal people; four where they normally are, with his first molars in both the top and bottom of his mouth being the secondary set. His expression is normally that of a strategic and calm mindset; however, sometimes he will grin lightly, and it looks intimidating as well as deceiving of what he may be thinking and actually feeling. On the right side of his neck, spanning up his cheek is a darkly-colored “birthmark” of sorts in the shape of a wyvern. The wyvern’s short neck wraps about his eye, with its head resting diagonally, pointed towards the lower portions of his nose. While the body of the wyvern begins at the side of his neck, the tail wraps around the back, the tip reaching directly above his heart. In terms of his physique, while he is not the strongest, he is still a bit defined and looks strong, a bit bulkier in muscularity and size than the average individual with broad shoulders to top it all off.

Seraph’s outfit may seem simple, but it isn’t. He wears a black shirt beneath a dark-red, perhaps maroon, closable hood (by zipper). Above this jacket, made of common fabric, is a leather jacket colored the darkest pitch of black, the collar trimmed off and hymned such that his birthmark is displayed. He wears a long pair of trousers, cargos specifically, colored black with a couple of small, blue flames at the end of the legs. A stainless-silver chain with tiny links is hooked to one of the side-loops of the trousers, the other end hooked to a belt loop on his right side. He sports a leather belt that is interchangeable between black and a dark shade of brown, usually flipped to the latter color to add variety to his palette. Around his neck is a darker chain than hooked to his trousers, a dragon’s head with emerald eyes the sole attachment to it. On his left ring finger rests a ring, one small yellow gem in it with a couple of flames etched into it. Last, but not least, he wears dark grey shoes with black laces, a couple of very dark-red ‘X’s’ reaching across the top (nearly black). Oh, and hidden in his pocket is a knife, black with a red blade sharpened enough that if he threw it, it would stick in a wall with ease.

Distinguishing Features:
- Right yellow eye
- Extra set of four canines
- Wyvern-shaped “birthmark” from neck to face


|~* Characterization *~|
Personality:
Some believe that Seraph is a very kind-hearted individual in the dark exterior he emulates, while other passersby believe him to be a sort of demon in disguise; neither of these personas accurately represent him. While gentle to those that he genuinely cares for and would like to see in his future, he is also a very dignified and proud leader. He doesn’t stand for intolerable behavior, especially in challenges against his leadership, and would just as easily be provocative of a fight to establish dominance than settle the dilemma with a peaceful discussion. This could very well be due to his light lack of charisma and exemplary progress in throwing a slash or punch. Most of the time, Seraph does not convey his trust to anyone exempt those he is affectionate for; however, there have been exceptions, and still can be. He relies on his underlings to do most of the common dirty-work, and wouldn’t hesitate to destroy anything, or someone he could care less about, to accomplish something he’s aimed towards. He doesn’t mind the thought of injuring someone or brutally scaring them; rather, he enjoys being in fights.

He is usually intellectual as well, displaying great leadership and ability to settle disputes between his followers; he is also capable of negotiating deals with his enemies when necessary or formulating strategies against potential opponents. His sense of sight is heightened over all his other senses, especially in his right eye, giving him a great focus on details for some things, while causing him to lack it in others. While usually proactive, he does have his lazy moments; sometimes he may be found slacking off, doing whatever he pleases because he’s the leader, not the follower… Amazing to many is his ability to sleep in some of the most horrendous conditions, such as terrible weather or temperature or just sleeping atop or around objects such as metallic barrels or worse – standing up.

”Backstory”:


|~* Ancestry, Ability, and Possessions *~|
Ancestor: Ridley
Rivals:
- Successors to Samus Aran; Seraph feels a natural hatred against them
- Other leaders of clans

Known Techniques:
1. Heightened Sense – Sight
Because of his ancestry, Seraph naturally has a heightened sense of sight. He can focus his sight on farther distances than others or on incredibly minute detail such as a hair or imperfect sliver in a piece of sliced meat.

2. Survival of the Fittest
Oddly enough, Seraph has the ability to heal a few of his injuries by the consumption of meat or other living creatures. This works solely for scars, scratches, or gashes; if his ligament is severed or his body fatally wounded, he cannot heal naturally. In terms of poison in his body, it will slow the effects, but cannot solely combat the poison to its end.

3. Fang of Fire
Despite the title of this ability, Seraph is capable of generating a small dagger, or knife, of fire. Dependent on how he manages his energy, usually this will yield no side impacts; however, if it were to be generated or too long or he exhausts himself, he may temporarily lose the ability to do so. The color of the flames crafting the dagger (or knife) are usually black or sapphire blue.

Owned Weapons:
- 8x Canines in his mouth
- 1x Knife in his trousers’ pocket, sheath black with a red blade
- 1x Dagger generated by fire (ability)

Kurai

Posts : 1
Join date : 2015-05-11

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Seraph Dreyl Empty Re: Seraph Dreyl

Post by Avaritia Sat May 16, 2015 4:17 pm

Approved unless anyone else says otherwise o3o
Avaritia
Avaritia
Admin
Admin

Posts : 49
Join date : 2015-05-02
Age : 27

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